How to use ?
You choose the Level of Detail
You can be as specific or as general as you want. Just because every category of is always present, it doesn't that every element needs to be described.
Only describe what's useful to !
For example, here is a with increasing specificity:
Reach
Reach.Crimp
Reach.Crimp|Arm>>
Reach.Crimp|Arm>>|ThinEdge
Reach.Crimp|Arm>>|ThinEdge|Up
Reach.Crimp|Arm>>|ThinEdge|Up|Slow
Reach.Crimp|Arm>>|ThinEdge|Up|Slow|Blind
Reach.Crimp|Arm>>|ThinEdge|Up|Slow|Blind,FearOfFalling
Reach.Crimp|Arm>>|ThinEdge|Up|Slow|Blind,FearOfFalling,Painful
Reach.Crimp|Arm>>|ThinEdge|Up|SlowlySpeedingUp|Blind,FearOfFalling,Painful
Reach.Crimp|Arm>>|ThinEdge|Up,Backwards|SlowlySpeedingUp|Blind,FearOfFalling,Painful
Reach.Crimp|Arm>>|ThinEdge,Granite|Up,Backwards|SlowlySpeedingUp|Blind,FearOfFalling,Painful
Crux,Reach.Crimp|Arm>>|ThinEdge,Granite|Up,Backwards|SlowlySpeedingUp|Blind,FearOfFalling,Painful
Especially on extremely difficult Routes, the microbeta can make the difference between success and failure.
TIP
You can scroll the when they are for your screen.
Use Shift+Scroll to scroll horizontally with a mouse or your on touchscreens